
Series veterans will find that Black Ops plays by and large just like every other Call of Duty game, with tons of scripted events and action sequences that play out in the way for which the series is known and copied.

The entire single-player package buys into the setting wholesale even the little things, like intel collected in stages to restore text redacted from classified documents, do a lot to sell the story. While the action is still fairly bombastic, Treyarch does a better job than Infinity Ward at creating a believable action movie plot - especially after the ridiculous black holes of Modern Warfare 2's script. The story unfolds through a series of flashbacks as Mason is interrogated by unknown persons, mostly following his exploits as well as a handful of supporting characters. Unlike past games where the story weaved between American, British and Russian forces, Black Ops largely focuses on one man: special forces operative Alex Mason. Regardless of platform, Black Ops is Treyarch's chance to rid itself of the Call of Duty "off-year" label it's been stuck with, and it does so splendidly by way of one of, if not the, best campaign stories the series has ever had and clever new additions to the franchise's stagnating multiplayer formula.īlack Ops is set against the backdrop of the Cold War, starting with an American assassination attempt on Fidel Castro during the Bay of Pigs and a subsequent tour through the Vietnam War among other locales.


This time around, Treyarch has topped Reflex in feature parity with the Wii version of Black Ops, plopping the most robust multiplayer suite the Wii has yet seen in a shooter with virtually every feature intact in some capacity.
